Google: Nexus Playground
May 29, 2013Autofuss,Featured,Motionspot,rich media,banner,tablet,10,7,4,Nexus 10,Nexus 7,Nexus 4,Google Nexus,Nexus,mobile,cell,commercial,google,animation,advertisement,ad,graphics,motion,phone,design,After Effects,Cinema 4D,3D
For the 2012 launch of the new Nexus family of devices, we imagined a playful world of Google services interacting around a stack of devices. Following the success of the first Nexus Playground video, we were then asked to create a series of sequels, each talking about a particular type of experience Nexus can provide to its users. The films below were originally published inside rich media banners, as a part of Google's 2012/2013 Nexus: The Playground is Open campaign.
10 Comments1 Minutes
Everything Tastes Better in Slow Motion (part 2)
May 29, 2013Slow Motion,Live Action,Video Bits,Autofuss,Featured,Motionoil,6-10,minimOilism,1500fps,Miro,slomo,macro,beauty,splash,Autofuss,Phantom,slow motion,HD,motion,slow
Here is part two of our year-long project of liquid experimentation (read: splashing oil around the studio). Can you guess what did we actually shoot to achieve these visuals? Drop me a comment below if you think so :)
7 Comments1 Minute
Bowerbirds: May
May 24, 2013Featured,Live Action,Autofuss,Video Bits,Motionmonsoon,windmill,yellow,magenta,cyan,CMYK,mixing,inks,clip,song,Bowerbirds,oil,Olivari,SplatterType,type,splatter,nature,paper,clouds,video,olive,music,colors,reveal,color,loop
It's a new month (well, almost the end of it) and a new Bowerbirds song time. This time I have used some of the techniques quite familiar to the followers of my tutorial series. The overarching principle remains the same - a video loop revealed by mixing Cyan, Magenta and Yellow inks. It's quite a jump from the April one and we're already brewing some ideas for June :)
2 Comments1 Minute
Everything Tastes Better in Slow Motion (part 1)
May 21, 2013Slow Motion,Live Action,Autofuss,Video Bits,Featured,MotionAutofuss,macro,beauty,splash,oil,Olivari,Phantom,slow motion,HD,motion,slow
We were tasked with exploring the world of slow motion macro photography of our client's olive oil interacting with various substances and objects. In other words, we spent 2 weeks armed with a Phantom camera, splashing galons of oil all over the studio and making everyone hungry with the smell of oil heating up in thousands of Watts of light.
6 Comments1 Minutes
Bowerbirds: April
April 30, 2013Video Bits,Motion,Featured,Autofussloop,olive,video,Autofuss,McCann,twofifteen,215,Olivari,oil,web film
Inspired by the cross-processed photos and CMYK printing, I have developed a visual effect for "digital polaroid", based on the ink bleed transitions and used it to reveal the video over the course of a three minute song.
7 Comments1 Minutes
Nexus Q: Sweet, Smart
April 29, 2013Video Bits,Motion,Featured,Autofusscommercial,test,motion,ad,advertisement,TVC,Nexus,Nexus Q,device
Nexus Q: Sweet, Smart is a little something something I cooked up a while ago for the launch of Google's new media player. The product has been shelved, the video never produced, but I still have this kickass test.
0 Comments1 Minute
Autofuss
June 4, 2012Featured,Announcements,Motion,imago,Video Bitsbot,san francisco,motion control,projects,bot&dolly,Autofuss,director,live action,qubahq,Michalski,q3c,video,job,Quba,film,Creative,robot
It is my pleasure to announce that as of now I am the new Creative Director at Autofuss - a studio I have been a huge fan of for many years.
6 Comments2 Minutes
AE64
January 12, 2012Featured,Video Bits,Games,Motion,imagoKatana Blaster,Big Giant Circles,Mick Gordon,derez,lores,wild demo,Amiga,Atari,Commodore,C64,demoscene,C4D,64,8,indie,scene,demo,independent,8bit,8-bit,bit,Maxon,Adobe,After Effects,Cinema 4D
AE64 is a tribute to the demoscene and to the legacy of world's most popular microcomputer: Commodore 64.
While this video was created using the typical contemporary arsenal of tools (mainly After Effects and Cinema 4D), it conforms to most of the basic graphical limitations of the C64 such as a limited 16-color palette, low resolution, use of the overscan area etc. To maintain the spirit of the demo, I also created most of the effects using various scripts and code snippets, procedurally automating many of the tasks typically animated using keyframes.
4 Comments3 Minutes