Breakfast Club


Sometimes I spend days, weeks or months, bending the laws of physics and trailblazing cinematic virtual reality. Other days, I sit down with my wife and creative partner-in-crime and make silly animations featuring girls wearing dresses filled with food. I think you can guess which one this will be :)

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No Man’s Sky: GameLapses


No Man's Sky does one thing really well: It generates amazing, varied planets, populated with all manner of flora and fauna - all whilst keeping a steady, carefully weighted art direction. Playing the game, I decided to document some of the most beautiful planets and landscapes I came across by recording time-lapse videos of these worlds.

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New Site: QubaVR.com


As my focus shifted away from flat media and towards 360° and Virtual Reality content, the updates to QubaHQ became more and more sparse. Today it is my pleasure to introduce to you my brand new website: QubaVR.com. It will be a home to all my newest projects, my VR-focussed portfolio and a host of articles, reviews and editorials on the subject of immersive media.

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Art or Code: Why Not Both?


Come join me on Thursday, February 18at 7PM – 9PM at Adobe Systems Inc in Seattle for a talk about some cool toys I’ve been building inside After Effects. Organized by After Effects Seattle, in this three-part presentation I will demonstrate how to push After Effects to do things it was not designed to do – building your own unique rigs and effects.

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SkyBox VR Player: Authoring VR just got easier!


Yesterday, Mettle released a brand new plugin named SkyBox VR Player. The plugin integrates with Adobe After Effects, Premiere and SpeedGrade and allows you to view your 360 content directly in Oculus Rift - without rendering! It will even let you work on your software without taking the HMD off, and automatically recognizes mono and stereo 360 compositions. Best of all: It's free!

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1 Comment5 Minutes

Freefall: QubaHQ VR004

Freefall: QubaHQ VR004


This short VR Experiment aims to replicate the sensation of finding yourself in a free-fall, lost in space. You are tumbling out of control in the orbit of our home planet, Earth. Best experienced using a high-quality head mounted display such as Oculus Rift, HTC Vive, GearVR or Google Cardboard. For more about the project as well as high-bitrate downloadable version, visit: http://qubahq.com/2015/10/freefall-vr004/

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2 Comments4 Minutes

Prismatic: 360° VR Animation


Prismatic is my first independent project since I have left my position as Creative Director at Autofuss and Google a few weeks ago. It has begun its existence as a proof-of-concept animatic for a larger, practical set I am currently developing. Soon though, it took life on its own and became a self-standing animation I am happy to share with you today.

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The Making of Prismatic


If you haven’t yet seen Prismatic, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way. If you are already familiar with the work (or just came back after I sent you to check it out), welcome. In this article I’ll talk about the process behind creating as well as publishing Prismatic, as well as about some of the lessons learned along the way.

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3 Comments26 Minutes

Oli the Olive


The Incredible Adventures of Oli the Olivari Olive and Friends A.K.A. "Oli the Olive" is a series of 12 short animations created for the Olivari Olive Oil as a part of their "Year of the Little" campaign. The episodes were released once every month, throughout the entire 2013.

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2 Comments1 Minutes