Art or Code: Why Not Both?
January 29, 2016Blog,Announcements,Motionscript,java script,addon,meetup,Seattle,VR,javascript,talk,plugin,tool,meeting,event,lecture,art,design,After Effects,code
Come join me on Thursday, February 18at 7PM – 9PM at Adobe Systems Inc in Seattle for a talk about some cool toys I’ve been building inside After Effects. Organized by After Effects Seattle, in this three-part presentation I will demonstrate how to push After Effects to do things it was not designed to do – building your own unique rigs and effects.
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ChiChiLand Adventure: Perlin Maps
October 1, 2014Blog,Game Developmentalgorithm,pathfinding,generation,simplex,perlin,terrain,pixelart,yoyo,chichi,Game Maker,chichiland,code,function,adventure,Games,script,land,chi,pixel,art,Game,noise,random,path
It's been a while since I updated the progress, and I totally skipped any mention of alpha 0.0.7. Now we are at 0.0.8 and although I will be rolling back on some features, I think it's time to show the progress.
I have been working on two main areas of the game: NPC VI and Level Generation.
1 Comment4 Minutes
ChiChiLand Adventure: Walk System
August 5, 2014Blog,Game Developmentcode,character,movement,sprite,logic,direction,orient,orientation,Game Maker,Game Maker Studio,GML
Making the character walk around the screen was fairly easy. Keep in mind that at this point there is no interaction with any environment elements or vertical movement, so the whole thing will have to become more complex over time.
At the moment however, the whole system works on few basic principles.
0 Comments4 Minutes
Tutorial+Preset: Automated Light Rig
June 13, 2010Featured,Tutorials&Presets,Motionvideo,Ebberts,training,lights,DAN,free,tutorial,smoke,code,download,preset,Trapcode,Particular,particles,light,Adobe,expressions,After Effects,3D
In this tutorial I will show you how to link your lights with automated samplers on an image map, creating an ever-changing, yet unified, light rig. While the tutorial explains the expressions in depth, I am also providing you with presets simplifying the entire process into just few clicks.
15 Comments3 Minutes