Prismatic: 360° VR Animation
August 18, 2015Virtual Reality,VR,Portfolio,Featured,MotionVR,vive,cardboard,oculus,kaleidoscope,infinity,infinite,mirrors,mirror,360x180,180,Virtual Reality,light,spherical,360,endless,prism,tracking,reflection,lights,animation,video,render
Prismatic is my first independent project since I have left my position as Creative Director at Autofuss and Google a few weeks ago. It has begun its existence as a proof-of-concept animatic for a larger, practical set I am currently developing. Soon though, it took life on its own and became a self-standing animation I am happy to share with you today.
6 Comments5 Minutes
The Making of Prismatic
August 18, 2015VR,Virtual Reality,Portfolio,Blog,Featured,Motionoculus,Virtual Reality,180,360x180,mirror,mirrors,infinite,infinity,kaleidoscope,cardboard,vive,bts,behind the scenes,making of,the making of,light,VR,spherical,360,endless,prism,tracking,reflection,lights,animation,video,render
If you haven’t yet seen Prismatic, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way. If you are already familiar with the work (or just came back after I sent you to check it out), welcome. In this article I’ll talk about the process behind creating as well as publishing Prismatic, as well as about some of the lessons learned along the way.
3 Comments26 Minutes
Tutorial: 100% Accurate Reflections
June 7, 2010Featured,Tutorials&Presets,Motionglass,training,reflections,reflection,reflect,camera,tutorial,lesson,rig,flare,Trapcode,particles,light,Adobe,After Effects,3D
In this After Effects tutorial I will demonstrate to you how to build a two-camera rig in order to create perfect 3D reflections. using this technique, you will be able to reflect not only 3D layers, but also lights, particles, as well as any plug-in that obeys the movement of AE's 3D camera.
35 Comments2 Minutes