Tutorial: Procedural Disintegration


In this long-delayed tutorial I will show you an efficient method for disintegrating/dispersing a 3D layer into particles. The method shown here has been optimized to produce maximum amount of particles at lowest computing cost (more stuff flying around, faster renders).

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QubaHQ Tutorials: June Trailer


I have big plans for QubaHQ Tutorials in June. Over the course of the last few days I thought up and implemented four new techniques that I will share with you over the course of the coming month. Well, at least I hope to be able to push all the content out in a span of 30 days.

Check the rest of this post for the teaser trailer, as well as a short explanation of things to come.

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25 Comments2 Minutes