SkyBox VR Player: Authoring VR just got easier!


Yesterday, Mettle released a brand new plugin named SkyBox VR Player. The plugin integrates with Adobe After Effects, Premiere and SpeedGrade and allows you to view your 360 content directly in Oculus Rift - without rendering! It will even let you work on your software without taking the HMD off, and automatically recognizes mono and stereo 360 compositions. Best of all: It's free!

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Freefall: QubaHQ VR004

Freefall: QubaHQ VR004


This short VR Experiment aims to replicate the sensation of finding yourself in a free-fall, lost in space. You are tumbling out of control in the orbit of our home planet, Earth. Best experienced using a high-quality head mounted display such as Oculus Rift, HTC Vive, GearVR or Google Cardboard. For more about the project as well as high-bitrate downloadable version, visit: http://qubahq.com/2015/10/freefall-vr004/

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Prismatic: 360° VR Animation


Prismatic is my first independent project since I have left my position as Creative Director at Autofuss and Google a few weeks ago. It has begun its existence as a proof-of-concept animatic for a larger, practical set I am currently developing. Soon though, it took life on its own and became a self-standing animation I am happy to share with you today.

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The Making of Prismatic


If you haven’t yet seen Prismatic, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way. If you are already familiar with the work (or just came back after I sent you to check it out), welcome. In this article I’ll talk about the process behind creating as well as publishing Prismatic, as well as about some of the lessons learned along the way.

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Google Jump, Avicii and “Waiting for Love”


For the past two months, I had the opportunity to work with some very creative engineers, filmmakers and coders in some of the very first field tests of this new, exciting camera rig.

The effort culminated in a collaboration with EDM artist Avicii and YouTube director Kurt Hugo Schneider, and resulted in an awesome 360 video for Avicii's latest single "Waiting for Love"

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Kiki’s Cocoa: Halloween Edition


My most recent project took me into a new, unknown and unexpected territory. There was no motion design, no vfx, no gaming, interactivity involved. Just some machining and a whole lot of power tools.

I was invited to participate in the collaboration with Kiki's Cocoa and ChiChiLand, to create a set of 27 exclusive chocolate sets accompanied by a block-printed bandana. Using official "agency terms" I guess I served as a technical director and craftsman. To put it simply - I used a combination of vector illustration, laser etching and wood shop tools to produce linoleum stamps based on the original designs by my Chi Michalski.

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ChiChiLand Adventure: Perlin Maps


It's been a while since I updated the progress, and I totally skipped any mention of alpha 0.0.7. Now we are at 0.0.8 and although I will be rolling back on some features, I think it's time to show the progress.

I have been working on two main areas of the game: NPC VI and Level Generation.

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Oli the Olive


The Incredible Adventures of Oli the Olivari Olive and Friends A.K.A. "Oli the Olive" is a series of 12 short animations created for the Olivari Olive Oil as a part of their "Year of the Little" campaign. The episodes were released once every month, throughout the entire 2013.

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Net neutrality


I'd like to take a break from our scheduled programming, to bring your attention to the issue of the battle for net neutrality that is currently taking place. The video below explains the basic concept, while the links underneath will provide you with more information.
Take action now - write your congressman, email FCC. Inaction, passivity and apathy make the world a worse place. Thank you.

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