Archived entries: Video Bits

Good Times with Xbreaker

The project I am working on at the moment kept me out of the studio for most of the time recently. While I was away though, I did not want the computers to stay idle, so I set up some calculation-intensive experiments to render during my absence. Here’s one of them.

I have come across a fantastic Cinema 4D plugin called Xbreaker created by pariah Studios. It allows you to shatter pretty much any geometry into tiny pieces with just a few clicks. Add some physics, shaders, a bit of post in After Effects – and you got yourself a nice little visual experiment.

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Grass Field with Trapcode Particular

I am currently working on the new reel for imago and while digging in the project archives I came across this this test render for One Man Show – a piece I made back in 2008. Using Trapcode Particular and three Photoshop layers I created a large scale meadow that, honestly speaking, didn’t get enough exposure in the finished piece.

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QubaHQ Tutorials: June Trailer

I have big plans for QubaHQ Tutorials in June. Over the course of the last few days I thought up and implemented four new techniques that I will share with you over the course of the coming month. Well, at least I hope to be able to push all the content out in a span of 30 days.

Check the rest of this post for the teaser trailer, as well as a short explanation of things to come.

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Wireframe Madness

A few days ago I published a post entitled Volumetric Clouds? Yes We Can! featuring the screenshot of the After Effects timeline containing over 550 layers used in creating (among other things) fake volumetric fog/clouds.

The project is now complete, but since it is still not cleared for air, I have another teaser for you all – a video of the entire animation in wireframe mode.

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Warp

I have been messing around with creating “painterly” look for a still image and came up with this one.

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Metabulbs

I’ve always had a soft spot for the 3D metaballs. It may come from the fact that as a teenager I watched way too many Amiga demos, where the metaball rendering was nearly always present.

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Tutorial: Enhance Your Images With HolOS

The tutorial for Image Enhancement (Hollywood Style) is ready. As announced last week, this video will teach you how to create your own HolOS (Hollywood Operating System) image enhancement effect using After Effects.

Go and watch it now at:
http://ae.tutsplus.com/tutorials/ae-plus/enhance-your-images-with-holos-ae-plus/

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Curtain Projection

I have been messing around with Cinema 4D again. This time I built a setup with a number of semi-translucent curtains and a projector rig casting a video on them. The video was pre-processed in After Effects in order to produce a low-res RBG grid typical in the low grade projectors.

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Image Enhancement (Hollywood Style)

It seems that computers running HolOS (Hollywood Operating System) always have the capability to almost infinitely zoom in and enhance bad photographs to reveal crucial details (faces, car plate numbers, tattoos, etc.). I have decided to build my own image enhancement tool in After Effects.

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Metallic Cloth

Messing about with cloth simulation in version 11 of Cinema 4D, while waiting for my copy of R11.5. So far I learned that C4D cloth likes to intersect with itself much more than the nCloth in Maya.

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