Bici Bee #150: Watermelon
It’s Summer, season for watermelons, cherries and all that good stuff. Why not release a new Bici comic?
It’s Summer, season for watermelons, cherries and all that good stuff. Why not release a new Bici comic?
Remember the theory of flatland they teach in grade school? The one about a 2 dimensional world and its inhabitants and how they cannot imagine the third dimension? I feel the same principle applies to Bici Bees and sharp, angular forms.
Still busy as hell with the projects so no new tutorials yes, but meanwhile here’s my take on the whole PC vs Mac debate.
This one goes out to all those of you who ever encountered problems adjusting the UV coordinates on a 3D model. My apologies to all the non-geek viewers.
I have been hard at work these past several days weeks months. My collector’s edition Starcraft 2 box is sitting right next to the computer, but I still could not even find time to finish the campaign (not to mention the multiplayer).
I usually manage to shell out half an hour a day or so, to watch some replays (comentated by Husky and HD Starcraft) of top tier players. This is my impression of how my game would look like.
Believe it or don’t, but there is actually a new episode of Bici Bee for you :) I just had this idea in my head for weeks and had to get it out somehow.
Thanks to Simeon for reminding me about Bici!
I found this one on a Turkish t-shirt site geyikadam.com. It is so spot-on, that I decided to translate it into English and share with you all.
If you have ever worked on a commercial design project, you should get a good laugh out of it.
So the cat is out of the bag. Today I’m marrying Cigdem in a small ceremony held at the shore of Caribbean Sea.
Life doesn’t get much better than this.
Raise a glass!
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