Mirror’s Edge: Catalyst in Stereo 360
September 19, 2016Found Around,Games,Virtual RealityGame,DICE,nVidia,video game,360,VR,stereo,Virtual Reality,Mirror's Edge,Catalyst,capture,Ansel,stereoscopy
Set in a highly stylized environments of the city of Glass, Mirror's Edge: Catalyst is certainly a looker. At the time of its launch, it was also the very first title to support nVidia’s new Ansel technology – a suite of tools for advanced in-game photography. Among other things, Ansel allows players to capture stereoscopic 360° (VR) stills of their gameplay in glorious 8K resolution. You didn’t have to ask me twice.
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Dance Central 2: Dance 2gether (oldie!)
March 7, 2014Portfolio,Live Action,Motionmotion design,video game,Kinect,XBOX 360,g-NET,Dancing,Dance Central 2,design,trailer,XBOX,effects,animation,Game,compositing
A few years ago, I have been commissioned by a LA-based production company g-NET to create a post-production look and set of tools for this Dance Central ad. I have completed the assignment and as a part of the process built a cool After Effects Expression for controlling the playback of videos on multiple layers. I will most likely make a tutorial for it as a part of QHQ Tutorials Season 2.
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