ChiChiLand Adventure: Player Walk Cycle
July 29, 2014player,pixel,animation,character,chi,land,Blog,Game Development,pixel art,sprite,chichilandwalk,cycle
With the look of the character worked out, I begun the basic animation for the sprite. The ChiChiLand Adventure will use a mostly top-down perspective (slightly off vertical), popularized by many Nintendo titles such as Pokemon or Zelda (especially the handheld versions).
I wanted the character to have a cute, bold, slightly stumpy way of walking. Here's a first pass.
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