Archived entries: water

Istanbul 5AM

It’s been a slow day today, one of those in-between-projects times that are too short to start a new tutorial, but too long to let it go to waste. I woke up late to the sound of cars crossing the Istanbul bridge.

I remembered how quiet and peaceful this city can be at dawn, and decided to capture that feeling. Fortunately I had quite a few great shots taken by Bora Sübakan a few weeks ago. I put on some music and started editing and compositing. 9 hours later I had this:

 

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Water Nymph

Simple one, again. A woman/nymph carrying some water. Drawn in 2002.

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Tutorial: Alphabet Soup (Fake Text Particles)

In this After Effects tutorial I will show you how to create a cool underwater opening title sequence. Rather than using Trapcode Particular (which many of you may not have installed) or CC Particle World (which really could use an update to its coordinate system) the project fakes particle simulation through use of text animators.

This quite lengthy tutorial is derived from another Video Bits project I created a while ago. The original Alphabet Soup used Particular and wasn’t much more than an eye-candy. The new-and-improved one I present to you today can actually be used for something else than ambient displays :)

Let me also give the credit where it is due: The preview video uses an audio clip from Lech Janerka’s song entitled Absolulu. I have been listening to it all day long and I can still take more.

Running time: 66min
Difficulty: Medium (as long as you’re patient)
Required tools: After Effects

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Bici Bee #133: Heavy Rain

One of my most anticipated games of the year, Quantic Dream’s Heavy Rain releases today in Europe.

Alphabet Soup

This is a little something I cooked up back in 2007. The composition imitates microscope view through the usage of particle system and shallow depth of field. Random turbulence in the movement adds to the effect of letters floating in liquid.

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