Mirror’s Edge: Catalyst in Stereo 360


Set in a highly stylized environments of the city of Glass, Mirror's Edge: Catalyst is certainly a looker. At the time of its launch, it was also the very first title to support nVidia’s new Ansel technology – a suite of tools for advanced in-game photography. Among other things, Ansel allows players to capture stereoscopic 360° (VR) stills of their gameplay in glorious 8K resolution. You didn’t have to ask me twice.

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Dance Central 2: Dance 2gether (oldie!)


A few years ago, I have been commissioned by a LA-based production company g-NET to create a post-production look and set of tools for this Dance Central ad. I have completed the assignment and as a part of the process built a cool After Effects Expression for controlling the playback of videos on multiple layers. I will most likely make a tutorial for it as a part of QHQ Tutorials Season 2.

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Likes2 Comments1 Minutes

Mirror’s Edge: Catalyst in Stereo 360


Set in a highly stylized environments of the city of Glass, Mirror's Edge: Catalyst is certainly a looker. At the time of its launch, it was also the very first title to support nVidia’s new Ansel technology – a suite of tools for advanced in-game photography. Among other things, Ansel allows players to capture stereoscopic 360° (VR) stills of their gameplay in glorious 8K resolution. You didn’t have to ask me twice.

Read More


Likes0 Comments5 Minutes

Dance Central 2: Dance 2gether (oldie!)


A few years ago, I have been commissioned by a LA-based production company g-NET to create a post-production look and set of tools for this Dance Central ad. I have completed the assignment and as a part of the process built a cool After Effects Expression for controlling the playback of videos on multiple layers. I will most likely make a tutorial for it as a part of QHQ Tutorials Season 2.

Read More


Likes2 Comments1 Minutes