Rainy Window (Tutorial)


In this massive, 3-chapter tutorial you will learn how to create an After Effects scene with a realistic rain dripping down a window. In chapter 1 I explain the creation of the background plate - from a single photograph to an illusion of an alive city at night. In chapter 2 I walk you though the creation of rain simulation using Trapcode Particular. The final, 3rd chapter focuses on compositing these elements together to create the final look.

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Likes7 Comments1 Minutes

Bowerbirds: August


Fireflies in an early evening.... It's probably no surprise that this video was vastly inspired by amazing photography of Yume Cyan. We combined simulated particle fireflies created with custom aperture sprites with a footage of the forrest and then revealed it with the mattes shot specifically for this project (as usual).

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Likes1 Comment1 Minute

Valentines 2011


Here comes another improvised collaboration between me and Bora. I had some more shots from the previous set and decided to put together this little cheerful St. Valentine's day piece for all of you.

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Likes6 Comments1 Minute

Tutorial: Procedural Disintegration


In this long-delayed tutorial I will show you an efficient method for disintegrating/dispersing a 3D layer into particles. The method shown here has been optimized to produce maximum amount of particles at lowest computing cost (more stuff flying around, faster renders).

Read More


Likes29 Comments1 Minutes

ÅžÖlen: Bayram


This project was definitely one for the books. We were asked to create a 23 second ad for ÅžÖlen - a Turkish candy and chocolate company. We were given three weeks to produce a set of three videos (each for different product line) and the general guidelines regarding the current style used by the client's ads this season.

With the storyboards approved, we contacted Onur Senturk, whom you might know from his independent pieces such as Nokta or TRIâ–²NGLE. Onur took care of animating the ribbons, while I did the colors, particles, light fx and all that extra shiny-sparkly stuff. Leo Burnett - agency for this project - provided us with the 3D renders of the products and the audio track.

Read More


Likes6 Comments3 Minutes

Good Times with Xbreaker


I have come across a fantastic Cinema 4D plugin called Xbreaker created by pariah Studios. It allows you to shatter pretty much any geometry into tiny pieces with just a few clicks. Add some physics, shaders, a bit of post in After Effects - and you got yourself a nice little visual experiment.

Read More


Likes9 Comments1 Minutes

Tutorial+Preset: Light Wall


This tutorial is a hybrid between the Automated Light Rig and Scrolling LED Text. We will be building an animated image map driven light array that can be used for for either cool light effects or easily controlled particle emission.

While the entire project can be completed within After Effects, I will also jump into Cinema 4D every now and then and show you a very easy way for creating quite complex light arrays and importing them back into AE.

Read More


Likes81 Comments2 Minutes

Tutorial+Preset: Automated Light Rig


In this tutorial I will show you how to link your lights with automated samplers on an image map, creating an ever-changing, yet unified, light rig. While the tutorial explains the expressions in depth, I am also providing you with presets simplifying the entire process into just few clicks.

Read More


Likes15 Comments3 Minutes

Tutorial: 100% Accurate Reflections


In this After Effects tutorial I will demonstrate to you how to build a two-camera rig in order to create perfect 3D reflections. using this technique, you will be able to reflect not only 3D layers, but also lights, particles, as well as any plug-in that obeys the movement of AE's 3D camera.

Read More


Likes34 Comments2 Minutes

Rainy Window (Tutorial)


In this massive, 3-chapter tutorial you will learn how to create an After Effects scene with a realistic rain dripping down a window. In chapter 1 I explain the creation of the background plate - from a single photograph to an illusion of an alive city at night. In chapter 2 I walk you though the creation of rain simulation using Trapcode Particular. The final, 3rd chapter focuses on compositing these elements together to create the final look.

Read More


Likes7 Comments1 Minutes

Bowerbirds: August


Fireflies in an early evening.... It's probably no surprise that this video was vastly inspired by amazing photography of Yume Cyan. We combined simulated particle fireflies created with custom aperture sprites with a footage of the forrest and then revealed it with the mattes shot specifically for this project (as usual).

Read More


Likes1 Comment1 Minute

Valentines 2011


Here comes another improvised collaboration between me and Bora. I had some more shots from the previous set and decided to put together this little cheerful St. Valentine's day piece for all of you.

Read More


Likes6 Comments1 Minute

Tutorial: Procedural Disintegration


In this long-delayed tutorial I will show you an efficient method for disintegrating/dispersing a 3D layer into particles. The method shown here has been optimized to produce maximum amount of particles at lowest computing cost (more stuff flying around, faster renders).

Read More


Likes29 Comments1 Minutes

ÅžÖlen: Bayram


This project was definitely one for the books. We were asked to create a 23 second ad for ÅžÖlen - a Turkish candy and chocolate company. We were given three weeks to produce a set of three videos (each for different product line) and the general guidelines regarding the current style used by the client's ads this season.

With the storyboards approved, we contacted Onur Senturk, whom you might know from his independent pieces such as Nokta or TRIâ–²NGLE. Onur took care of animating the ribbons, while I did the colors, particles, light fx and all that extra shiny-sparkly stuff. Leo Burnett - agency for this project - provided us with the 3D renders of the products and the audio track.

Read More


Likes6 Comments3 Minutes

Good Times with Xbreaker


I have come across a fantastic Cinema 4D plugin called Xbreaker created by pariah Studios. It allows you to shatter pretty much any geometry into tiny pieces with just a few clicks. Add some physics, shaders, a bit of post in After Effects - and you got yourself a nice little visual experiment.

Read More


Likes9 Comments1 Minutes

Tutorial+Preset: Light Wall


This tutorial is a hybrid between the Automated Light Rig and Scrolling LED Text. We will be building an animated image map driven light array that can be used for for either cool light effects or easily controlled particle emission.

While the entire project can be completed within After Effects, I will also jump into Cinema 4D every now and then and show you a very easy way for creating quite complex light arrays and importing them back into AE.

Read More


Likes81 Comments2 Minutes

Tutorial+Preset: Automated Light Rig


In this tutorial I will show you how to link your lights with automated samplers on an image map, creating an ever-changing, yet unified, light rig. While the tutorial explains the expressions in depth, I am also providing you with presets simplifying the entire process into just few clicks.

Read More


Likes15 Comments3 Minutes

Tutorial: 100% Accurate Reflections


In this After Effects tutorial I will demonstrate to you how to build a two-camera rig in order to create perfect 3D reflections. using this technique, you will be able to reflect not only 3D layers, but also lights, particles, as well as any plug-in that obeys the movement of AE's 3D camera.

Read More


Likes34 Comments2 Minutes