Archived entries: lighting

Geolines

This abstract background is a combination of swimming pool caustics and elevation lines used in topographical maps. It was created using “vanilla” After Effects, without any 3rd party plugins.

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Witchcraft: RTFM

I completed this experimental piece over the period of three days in April 2009. I have been experimenting with Cinema 4D, and in the course of messing with various animation settings, came up with a cool morphing crystal. I built a simple scene around the crystal with an inexperienced girl magician blowing herself to pieces by activating its powers. You can see the full-size video at the project’s page on imago site, or a smaller version with a little extra, right here, after the break.

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Path Worm

Another little Maya test run from 2008. This time playing with spline animation, softbody deformers and incandescent lighting. I wanted to see how would a cartoon rendering of main subject look inside a global illumination environment.

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