Prismatic: 360° VR Animation


Prismatic is my first independent project since I have left my position as Creative Director at Autofuss and Google a few weeks ago. It has begun its existence as a proof-of-concept animatic for a larger, practical set I am currently developing. Soon though, it took life on its own and became a self-standing animation I am happy to share with you today.

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Likes6 Comments5 Minutes

The Making of Prismatic


If you haven’t yet seen Prismatic, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way. If you are already familiar with the work (or just came back after I sent you to check it out), welcome. In this article I’ll talk about the process behind creating as well as publishing Prismatic, as well as about some of the lessons learned along the way.

Read More


Likes3 Comments26 Minutes

Nexus Q: Lights (cancelled)


You may remember a cool media device named Nexus Q created by Google in 2012 and subsequently removed from sale. At Autofuss we created quite a few pieces for the launch of the device that never ended seeing the light of day.

Here is a set of boards I created for one of the spots.

Read More


Likes2 Comments1 Minutes

Everything Tastes Better in Slow Motion (part 4)


High speed camera and several gallons of olive oil is a gift that just keeps on giving. Here is part 4 of our project for Olivari.

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Likes5 Comments1 Minutes

Macula Lutea


Macula Lutea started as a happy accident - I've been working on one of the projects and wrote a small script to control the movement of the lens flare. Due to the calculation error (my bad) the light source ended up in completely wrong spot, resulting in highly exaggerated flare on the screen. Rather than discard the mistake, I decided to pursue intentionally misusing flares and discovered an entire world of cool abstract imagery that can be created in this style.

Read More


Likes1 Comment1 Minutes

Tutorial+Preset: Automated Light Rig


In this tutorial I will show you how to link your lights with automated samplers on an image map, creating an ever-changing, yet unified, light rig. While the tutorial explains the expressions in depth, I am also providing you with presets simplifying the entire process into just few clicks.

Read More


Likes15 Comments3 Minutes

Tutorial: 100% Accurate Reflections


In this After Effects tutorial I will demonstrate to you how to build a two-camera rig in order to create perfect 3D reflections. using this technique, you will be able to reflect not only 3D layers, but also lights, particles, as well as any plug-in that obeys the movement of AE's 3D camera.

Read More


Likes34 Comments2 Minutes

Prismatic: 360° VR Animation


Prismatic is my first independent project since I have left my position as Creative Director at Autofuss and Google a few weeks ago. It has begun its existence as a proof-of-concept animatic for a larger, practical set I am currently developing. Soon though, it took life on its own and became a self-standing animation I am happy to share with you today.

Read More


Likes6 Comments5 Minutes

The Making of Prismatic


If you haven’t yet seen Prismatic, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way. If you are already familiar with the work (or just came back after I sent you to check it out), welcome. In this article I’ll talk about the process behind creating as well as publishing Prismatic, as well as about some of the lessons learned along the way.

Read More


Likes3 Comments26 Minutes

Nexus Q: Lights (cancelled)


You may remember a cool media device named Nexus Q created by Google in 2012 and subsequently removed from sale. At Autofuss we created quite a few pieces for the launch of the device that never ended seeing the light of day.

Here is a set of boards I created for one of the spots.

Read More


Likes2 Comments1 Minutes

Everything Tastes Better in Slow Motion (part 4)


High speed camera and several gallons of olive oil is a gift that just keeps on giving. Here is part 4 of our project for Olivari.

Read More


Likes5 Comments1 Minutes

Macula Lutea


Macula Lutea started as a happy accident - I've been working on one of the projects and wrote a small script to control the movement of the lens flare. Due to the calculation error (my bad) the light source ended up in completely wrong spot, resulting in highly exaggerated flare on the screen. Rather than discard the mistake, I decided to pursue intentionally misusing flares and discovered an entire world of cool abstract imagery that can be created in this style.

Read More


Likes1 Comment1 Minutes

Tutorial+Preset: Automated Light Rig


In this tutorial I will show you how to link your lights with automated samplers on an image map, creating an ever-changing, yet unified, light rig. While the tutorial explains the expressions in depth, I am also providing you with presets simplifying the entire process into just few clicks.

Read More


Likes15 Comments3 Minutes

Tutorial: 100% Accurate Reflections


In this After Effects tutorial I will demonstrate to you how to build a two-camera rig in order to create perfect 3D reflections. using this technique, you will be able to reflect not only 3D layers, but also lights, particles, as well as any plug-in that obeys the movement of AE's 3D camera.

Read More


Likes34 Comments2 Minutes