Archived entries: color

Macula Lutea

Recently, I have been accused of over-using lens flares in many of my latest projects. To all you flare nay-sayers: This one is for you :)

Macula Lutea started as a happy accident – I’ve been working on one of the projects and wrote a small script to control the movement of the lens flare. Due to the calculation error (my bad) the light source ended up in completely wrong spot, resulting in highly exaggerated flare on the screen. Rather than discard the mistake, I decided to pursue intentionally misusing flares and discovered an entire world of cool abstract imagery that can be created in this style.

At the same time I stumbled upon an audio track U Smile (800% Slower) in which composer Nick Pittsinger stretched and slowed down Justin Bieber‘s song U Smile, resulting in amazing half-hour ambient piece. It was also a perfect match for my visuals.

Due to the busy schedule, the project waited for completion for a few months – I have completely forgotten about it and discovered it today while cleaning up my hard drive :)


For best experience, make sure to watch this video full-screen and in HD.

 

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Tutorial+Preset: SplatterType

If you are sick of the April Fool’s day silliness all over the net, I have some seriously cool stuff for you today. SplatterType is a custom preset I have developed recently that will allow you to create amazing ink and paint splatter animations with just a few clicks.

Updated! Please read the update info underneath the videos and use the preset instead of the project files!

Much like my previous tutorial, SplatterType relies only on After Effects text animators and does not require any additional plugins (3rd or even 1st party). Robust set of controls make it highly customizable, while the expressions work in the background to do all the hard work for you.

Whether you’re after a dark, grungy look or happy-go-lucky colorful design, whether you’re compositing 2D, 3D, mattes, transitions, you name it – this little free preset will let you spend time on creative choices rather than tedious keyframing. Enjoy!

Running time: 35min
Difficulty: Easy
Required tools: After Effects

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RGB Blobs

Procedural animation developed for Master of IDM project. Six blobs (2D metaballs) traveling on the surface of the sphere, combining in the additive color mode.

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