ChiChiLand Postcards


My wife asked me for help with some product photography for her ChiChiLand postcard series. After fussing around with a camera and lights for a bit, I decided to go the CGI route.

What can I say… I freakin’ love Octane Render.

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Likes2 Comments1 Minutes

VideoBits: _convo


_convo is a result of me continuing to mess around with my Chromatic Aberration Kit. It's one of these things that simply sort of happened. Not quite large to make a big piece out of them, but cool enough not to discard.

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Likes0 Comments1 Minute

Google: Nexus Playground


For the 2012 launch of the new Nexus family of devices, we imagined a playful world of Google services interacting around a stack of devices. Following the success of the first Nexus Playground video, we were then asked to create a series of sequels, each talking about a particular type of experience Nexus can provide to its users. The films below were originally published inside rich media banners, as a part of Google's 2012/2013 Nexus: The Playground is Open campaign.

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Likes10 Comments1 Minutes

AE64


AE64 is a tribute to the demoscene and to the legacy of world's most popular microcomputer: Commodore 64.

While this video was created using the typical contemporary arsenal of tools (mainly After Effects and Cinema 4D), it conforms to most of the basic graphical limitations of the C64 such as a limited 16-color palette, low resolution, use of the overscan area etc. To maintain the spirit of the demo, I also created most of the effects using various scripts and code snippets, procedurally automating many of the tasks typically animated using keyframes.

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Likes4 Comments3 Minutes

Morhipo ads and how MovieType saved my skin


I remember the first time John from Motionworks shown me a beta version of MovieType. Pretty cool - I remember saying - I'm sure it will be useful to the people who do lots of 3D text, but not really something I would use in my projects.

While I was certainly impressed with both the idea and the implementation of MovieType, I really did not think I'd ever have any need for it. My motion pieces rarely, if ever, use 3D typography. I may throw an After Effects 3D text layer here and there, but that's pretty much it.

And then came the Morhipo.com gig.

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Likes0 Comments5 Minutes

Liquid Lifeforms


Liquid Lifeforms is a short experiment in Cinema 4D softbody dynamics. Visuals were inspired and edited to the audio track Beazt, created by disconnectuser.

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Likes4 Comments1 Minutes

Valentines 2011


Here comes another improvised collaboration between me and Bora. I had some more shots from the previous set and decided to put together this little cheerful St. Valentine's day piece for all of you.

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Likes6 Comments1 Minute

Preset+Tutorial: C4D DoF Camera Rig


A program of choice to many motion artists, Cinema 4D has a rather counter-intuitive method of producing depth of field. Both the camera controls and the way in which C4D handles depth maps can be a cause of major headache, especially for the newcomers to this program.

With the coding support from German motion artist and art director Derya Ozturk, we have been able to construct an improved camera rig for Cinema 4D that should help you eliminate needless frustration, and get the results you need with just a few clicks.

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Likes24 Comments2 Minutes

ChiChiLand Postcards


My wife asked me for help with some product photography for her ChiChiLand postcard series. After fussing around with a camera and lights for a bit, I decided to go the CGI route.

What can I say… I freakin’ love Octane Render.

Read More


Likes2 Comments1 Minutes

VideoBits: _convo


_convo is a result of me continuing to mess around with my Chromatic Aberration Kit. It's one of these things that simply sort of happened. Not quite large to make a big piece out of them, but cool enough not to discard.

Read More


Likes0 Comments1 Minute

Google: Nexus Playground


For the 2012 launch of the new Nexus family of devices, we imagined a playful world of Google services interacting around a stack of devices. Following the success of the first Nexus Playground video, we were then asked to create a series of sequels, each talking about a particular type of experience Nexus can provide to its users. The films below were originally published inside rich media banners, as a part of Google's 2012/2013 Nexus: The Playground is Open campaign.

Read More


Likes10 Comments1 Minutes

AE64


AE64 is a tribute to the demoscene and to the legacy of world's most popular microcomputer: Commodore 64.

While this video was created using the typical contemporary arsenal of tools (mainly After Effects and Cinema 4D), it conforms to most of the basic graphical limitations of the C64 such as a limited 16-color palette, low resolution, use of the overscan area etc. To maintain the spirit of the demo, I also created most of the effects using various scripts and code snippets, procedurally automating many of the tasks typically animated using keyframes.

Read More


Likes4 Comments3 Minutes

Morhipo ads and how MovieType saved my skin


I remember the first time John from Motionworks shown me a beta version of MovieType. Pretty cool - I remember saying - I'm sure it will be useful to the people who do lots of 3D text, but not really something I would use in my projects.

While I was certainly impressed with both the idea and the implementation of MovieType, I really did not think I'd ever have any need for it. My motion pieces rarely, if ever, use 3D typography. I may throw an After Effects 3D text layer here and there, but that's pretty much it.

And then came the Morhipo.com gig.

Read More


Likes0 Comments5 Minutes

Liquid Lifeforms


Liquid Lifeforms is a short experiment in Cinema 4D softbody dynamics. Visuals were inspired and edited to the audio track Beazt, created by disconnectuser.

Read More


Likes4 Comments1 Minutes

Valentines 2011


Here comes another improvised collaboration between me and Bora. I had some more shots from the previous set and decided to put together this little cheerful St. Valentine's day piece for all of you.

Read More


Likes6 Comments1 Minute

Preset+Tutorial: C4D DoF Camera Rig


A program of choice to many motion artists, Cinema 4D has a rather counter-intuitive method of producing depth of field. Both the camera controls and the way in which C4D handles depth maps can be a cause of major headache, especially for the newcomers to this program.

With the coding support from German motion artist and art director Derya Ozturk, we have been able to construct an improved camera rig for Cinema 4D that should help you eliminate needless frustration, and get the results you need with just a few clicks.

Read More


Likes24 Comments2 Minutes