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<channel>
	<title>Quba HQ &#187; Video Bits</title>
	<atom:link href="http://qubahq.com/category/video-bits/feed/" rel="self" type="application/rss+xml" />
	<link>http://qubahq.com</link>
	<description>The public web space of Quba Michalski</description>
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		<title>Wireframe Madness</title>
		<link>http://qubahq.com/2010/02/wireframe-madness/</link>
		<comments>http://qubahq.com/2010/02/wireframe-madness/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 11:08:04 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[clouds]]></category>
		<category><![CDATA[crazy]]></category>
		<category><![CDATA[layers]]></category>
		<category><![CDATA[madness]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[volumetric]]></category>
		<category><![CDATA[wireframe]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=1540</guid>
		<description><![CDATA[
A few days ago I published a post entitled Volumetric Clouds? Yes We Can! featuring the screenshot of the After Effects timeline containing over 550 layers used in creating (among other things) fake volumetric fog/clouds.
The project is now complete, but since it is still not cleared for air, I have another teaser for you all [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/02/wireframe-madness/"><img src="http://qubahq.com/wp-content/uploads/2010/02/wireframes-h.jpg" alt="" title="Wireframe Madness" width="436" height="150" class="alignnone size-full wp-image-1542" /></a></p>
<p>A few days ago I published a post entitled <a href="http://qubahq.com/2010/01/volumetric-clouds-in-after-effects-yes-we-can/">Volumetric Clouds? Yes We Can!</a> featuring the screenshot of the After Effects timeline containing over 550 layers used in creating (among other things) fake volumetric fog/clouds.</p>
<p>The project is now complete, but since it is still not cleared for air, I have another teaser for you all &#8211; a video of the entire animation in wireframe mode.</p>
<p><span id="more-1540"></span></p>
<p>The final composition clocks at 933 layers (excluding a whole bunch of pre-composed material). </p>
<div class="full-image"><a href="http://video.qubahq.com/qubaHQ_WireframeMadness.flv" rel="shadowbox;height=590;width=1024" title="Wireframe Madness"><img src="http://qubahq.com/wp-content/uploads/2010/02/wireframes-play.jpg" alt="" title="Wireframe Madness (click to play)" width="596" height="367" class="alignnone size-full wp-image-1541" /></a></div>
<p>&nbsp;</p>
<p>In case you wonder &#8211; no, I did not manage to find a way to render After Effects wireframe mode. I simply programmed a simple macro on <a href="http://en.wikipedia.org/wiki/File:Logitech_Gaming-Keyboard_G15.jpg" target="_blank" rel="noshadowbox">my keyboard</a> that advances the frame by one, takes, saves the screenshot and then loops to repeat the steps again.</p>
<p>Music by <a href="http://www.kult.art.pl/" target="_blank">Kult</a> (<em>Nie żyję ponad stan</em> from the album <em>Poligono Industrial</em>).</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Warp</title>
		<link>http://qubahq.com/2010/01/warp/</link>
		<comments>http://qubahq.com/2010/01/warp/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 05:30:06 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[liquid]]></category>
		<category><![CDATA[morph]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[smooth]]></category>
		<category><![CDATA[warp]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=1459</guid>
		<description><![CDATA[
I have been messing around with creating &#8220;painterly&#8221; look for a still image and came up with this one.

It is created through a combination of Photoshop&#8217;s Artistic Brush tool, After Effect&#8217;s Twixtor and a whole bunch of loops and nested comps to get the whole thing as smooth as possible.
As an unexpected side effect I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/01/warp/"><img src="http://qubahq.com/wp-content/uploads/2010/01/warp-h.jpg" alt="" title="Warp" width="436" height="150" class="alignnone size-full wp-image-1458" /></a></p>
<p>I have been messing around with creating &#8220;painterly&#8221; look for a still image and came up with this one.</p>
<p><span id="more-1459"></span></p>
<p>It is created through a combination of Photoshop&#8217;s <em>Artistic Brush</em> tool, After Effect&#8217;s <em>Twixtor</em> and a whole bunch of loops and nested comps to get the whole thing as smooth as possible.</p>
<p>As an unexpected side effect I also figured out how to make pretty convincing fake hand-drawn text in AE.</p>
<div class="full-image"><a href="http://video.qubahq.com/qubaHQ_Warp.flv" rel="shadowbox[Mixed];height=588;width=1024" title="Warp (video)"><img src="http://qubahq.com/wp-content/uploads/2010/01/warp-play1.jpg" alt="" title="Warp (click to play)" width="596" height="367" class="alignnone size-full wp-image-1464" /></a></div>
<p>&nbsp;</p>
<p>Music by Otograph &#8220;Dive into PixelJunk Monsters&#8221;<br />
On the picture: Honda Jazz (a.k.a. Fit)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Metabulbs</title>
		<link>http://qubahq.com/2010/01/metabulbs/</link>
		<comments>http://qubahq.com/2010/01/metabulbs/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 17:10:46 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[blob]]></category>
		<category><![CDATA[bulb]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[HDRI]]></category>
		<category><![CDATA[lightbulb]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[metaball]]></category>
		<category><![CDATA[pearl]]></category>
		<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=1350</guid>
		<description><![CDATA[
I&#8217;ve always had a soft spot for the 3D metaballs. It may come from the fact that as a teenager I watched way too many Amiga demos, where the metaball rendering was nearly always present.

The setup for this piece is fairly simple: a ball, bunch of array repeaters driven by a random movement &#8211; everything [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/01/metabulbs/"><img src="http://qubahq.com/wp-content/uploads/2010/01/meta_h.jpg" alt="" title="Metabulbs" width="436" height="150" class="alignnone size-full wp-image-1351" /></a></p>
<p>I&#8217;ve always had a soft spot for the 3D metaballs. It may come from the fact that as a teenager I watched way too many Amiga demos, where the metaball rendering was nearly always present.</p>
<p><span id="more-1350"></span></p>
<p>The setup for this piece is fairly simple: a ball, bunch of array repeaters driven by a random movement &#8211; everything enveloped with metaball and smoothing modifiers. The pearl shader and HDRI lighting give the whole render a nice, shiny look (don&#8217;t we just love these specular reflections?)</p>
<div class="full-image"><a href="http://video.qubahq.com/qubaHQ_Metabulbs.flv" rel="shadowbox;height=590;width=1024" title="Metabulbs"><img src="http://qubahq.com/wp-content/uploads/2010/01/meta-play.jpg" alt="" title="Metabulbs (click to play)" width="596" height="367" class="alignnone size-full wp-image-1354" /></a></div>
<p>&nbsp;</p>
<p>Edited to the hip breakbeat tune &#8220;Pulsar&#8221; by <a href="http://www.kewlers.scene.org/bitchard/" target="_blank">Little Bitchard</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Tutorial: Enhance Your Images With HolOS</title>
		<link>http://qubahq.com/2010/01/tutorial-enhance-your-images-with-holos/</link>
		<comments>http://qubahq.com/2010/01/tutorial-enhance-your-images-with-holos/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 11:28:51 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Tutorials&Presets]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[24]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[bits]]></category>
		<category><![CDATA[CSI]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[enhancement]]></category>
		<category><![CDATA[Hollywood]]></category>
		<category><![CDATA[holos]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[operating]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[system]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=1429</guid>
		<description><![CDATA[
The tutorial for Image Enhancement (Hollywood Style) is ready. As announced last week, this video will teach you how to create your own HolOS (Hollywood Operating System) image enhancement effect using After Effects.
Go and watch it now at:
http://ae.tutsplus.com/tutorials/ae-plus/enhance-your-images-with-holos-ae-plus/

Enhance Your Images With HolOS is a &#8220;plus&#8221; tutorial and requires a $9 membership fee to be viewed. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/01/tutorial-enhance-your-images-with-holos/"><img src="http://qubahq.com/wp-content/uploads/2010/01/imageEnhancetut_head.jpg" alt="" title="Tutorial: Enhance Your Images With Holos" width="436" height="150" class="alignnone size-full wp-image-1430" /></a></p>
<p>The tutorial for Image Enhancement (Hollywood Style) is ready. As announced <a href="http://qubahq.com/2010/01/image-enhance-hollywood-style/">last week</a>, this video will teach you how to create your own HolOS (Hollywood Operating System) image enhancement effect using After Effects.</p>
<p>Go and watch it now at:<br />
<a href="http://ae.tutsplus.com/tutorials/ae-plus/enhance-your-images-with-holos-ae-plus/" target="_blank">http://ae.tutsplus.com/tutorials/ae-plus/enhance-your-images-with-holos-ae-plus/</a></p>
<p><span id="more-1429"></span></p>
<p><a href="http://ae.tutsplus.com/tutorials/ae-plus/enhance-your-images-with-holos-ae-plus/" target="_blank">Enhance Your Images With HolOS</a> is a &#8220;plus&#8221; tutorial and requires a $9 membership fee to be viewed. It is well worth it, though, as you will gain access to the source files, samples and many other &#8220;plus&#8221; tutorials&#8230; as well as support yours truly.</p>
<p>Here is the preview again, if you missed it the last time:</p>
<div class="full-image"><a href="http://video.qubahq.com/qubaHQ_imageEnhance_PoliceCarDemo.flv" rel="shadowbox;height=588;width=1024" title="Image Enhancement (Hollywood Style)"><img src="http://qubahq.com/wp-content/uploads/2010/01/imageEnhance_play.jpg" alt="" title="Click to play" width="596" height="367" class="alignnone size-full wp-image-1135" /></a><br />
Image Enhancement (Hollywood Style)</div>
<p>&nbsp;</p>
<p>Enhance Your Images With HolOS:<br />
<a href="http://ae.tutsplus.com/tutorials/ae-plus/enhance-your-images-with-holos-ae-plus/" target="_blank">http://ae.tutsplus.com/tutorials/ae-plus/enhance-your-images-with-holos-ae-plus/</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Curtain Projection</title>
		<link>http://qubahq.com/2010/01/curtain-projection/</link>
		<comments>http://qubahq.com/2010/01/curtain-projection/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 05:30:59 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[beam]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[courtain]]></category>
		<category><![CDATA[fabric]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[jumbotron]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[pixels]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[projector]]></category>
		<category><![CDATA[RGB]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=1336</guid>
		<description><![CDATA[
I have been messing around with Cinema 4D again. This time I built a setup with a number of semi-translucent curtains and a projector rig casting a video on them. The video was pre-processed in After Effects in order to produce a low-res RBG grid typical in the low grade projectors.

I did not really have [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/01/curtain-projection/"><img src="http://qubahq.com/wp-content/uploads/2010/01/curtain-h.jpg" alt="" title="Curtain Projection" width="436" height="150" class="alignnone size-full wp-image-1337" /></a></p>
<p>I have been messing around with Cinema 4D again. This time I built a setup with a number of semi-translucent curtains and a projector rig casting a video on them. The video was pre-processed in After Effects in order to produce a low-res RBG grid typical in the low grade projectors.</p>
<p><span id="more-1336"></span></p>
<p>I did not really have a good concept for a piece when working on this effect, so after producing this short sample I saved it in my presets depository. Hopefully I will have a chance to use it when a suitable project comes along.</p>
<p>Here is a sample video and some stills from this test:</p>
<div class="full-image"><a href="http://video.qubahq.com/qubaHQ_CurtainTest.flv" rel="shadowbox[Mixed];height=590;width=1024" title="Curtain Projection (video)"><img src="http://qubahq.com/wp-content/uploads/2010/01/curtain-play.jpg" alt="" title="Curtain Projection test (click to play)" width="596" height="367" class="alignnone size-full wp-image-1338" /></a></div>
<p>&nbsp;</p>
<div class="full-image"><a href="http://qubahq.com/wp-content/uploads/2010/01/curtain1.jpg" title="Curtain Projection (still 1)" rel="shadowbox[Mixed]"><img src="http://qubahq.com/wp-content/uploads/2010/01/curtain1-596x335.jpg" alt="" title="Curtain Projection (still 1)" width="596" height="335" class="alignnone size-large wp-image-1340" /></a></div>
<p>&nbsp;</p>
<div class="full-image"><a href="http://qubahq.com/wp-content/uploads/2010/01/curtain2.jpg" title="Curtain Projection (still 2)" rel="shadowbox[Mixed]"><img src="http://qubahq.com/wp-content/uploads/2010/01/curtain2-596x335.jpg" alt="" title="Curtain Projection (still 2)" width="596" height="335" class="alignnone size-large wp-image-1341" /></a></div>
<p>&nbsp;</p>
<div class="full-image"><a href="http://qubahq.com/wp-content/uploads/2010/01/curtain3.jpg" title="Curtain Projection (still 3)" rel="shadowbox[Mixed]"><img src="http://qubahq.com/wp-content/uploads/2010/01/curtain3-596x335.jpg" alt="" title="Curtain Projection (still 3)" width="596" height="335" class="alignnone size-large wp-image-1343" /></a></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Image Enhancement (Hollywood Style)</title>
		<link>http://qubahq.com/2010/01/image-enhance-hollywood-style/</link>
		<comments>http://qubahq.com/2010/01/image-enhance-hollywood-style/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 17:45:57 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[24]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[agency]]></category>
		<category><![CDATA[CSI]]></category>
		<category><![CDATA[enhancement]]></category>
		<category><![CDATA[fake]]></category>
		<category><![CDATA[Hollywood]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[preset]]></category>
		<category><![CDATA[spy]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[zoom]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=1133</guid>
		<description><![CDATA[
It seems that computers running HolOS (Hollywood Operating System) always have the capability to almost infinitely zoom in and enhance bad photographs to reveal crucial details (faces, car plate numbers, tattoos, etc.). I have decided to build my own image enhancement tool in After Effects.

The &#8220;tool&#8221; of course is nothing else than a composition that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/01/image-enhance-hollywood-style/"><img src="http://qubahq.com/wp-content/uploads/2010/01/imageEnhance_head.jpg" alt="" title="Enhance Image (Hollywood Style)" width="436" height="150" class="alignnone size-full wp-image-1134" /></a></p>
<p>It seems that computers running <em>HolOS</em> (Hollywood Operating System) always have the capability to almost infinitely zoom in and enhance bad photographs to reveal crucial details (faces, car plate numbers, tattoos, etc.). I have decided to build my own image enhancement tool in After Effects.</p>
<p><span id="more-1133"></span></p>
<p>The &#8220;tool&#8221; of course is nothing else than a composition that first pixelates the image and then animates the &#8220;miraculous&#8221; enhancement. Check the video below to see a demo of the effect.</p>
<div class="full-image"><a href="http://video.qubahq.com/qubaHQ_imageEnhance_PoliceCarDemo.flv" rel="shadowbox;height=588;width=1024" title="Image Enhancement (Hollywood Style)"><img src="http://qubahq.com/wp-content/uploads/2010/01/imageEnhance_play.jpg" alt="" title="Click to play" width="596" height="367" class="alignnone size-full wp-image-1135" /></a><br />
Image Enhancement (Hollywood Style)</div>
<p>&nbsp;</p>
<p>I am currently working on a tutorial explaining how to build this effect. Watch Quba HQ in the following week for its release.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Metallic Cloth</title>
		<link>http://qubahq.com/2009/09/metallic-cloth/</link>
		<comments>http://qubahq.com/2009/09/metallic-cloth/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 19:27:05 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[cloth]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[metal]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=31</guid>
		<description><![CDATA[
Messing about with cloth simulation in version 11 of Cinema 4D, while waiting for my copy of R11.5. So far I learned that C4D cloth likes to intersect with itself much more than the nCloth in Maya.


]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2009/09/metallic-cloth/"><img src="http://qubahq.com/wp-content/uploads/2010/01/Header_MetallicCloth.jpg" alt="" title="Metallic Cloth" width="436" height="150" class="alignnone size-full wp-image-43" /></a></p>
<p>Messing about with cloth simulation in version 11 of Cinema 4D, while waiting for my copy of R11.5. So far I learned that C4D cloth likes to intersect with itself much more than the nCloth in Maya.</p>
<p><span id="more-31"></span></p>
<div class="full-image"><img src="http://qubahq.com/wp-content/plugins/flash-video-player/default_video_player.gif" /></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Soccer Interface</title>
		<link>http://qubahq.com/2009/08/soccer-interface/</link>
		<comments>http://qubahq.com/2009/08/soccer-interface/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 14:26:58 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[2.5D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[expressions]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[inteface]]></category>
		<category><![CDATA[soccer]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=48</guid>
		<description><![CDATA[
Three short sequences I did during a pitch for a TV commercial. While we got the job, the project went in a different direction creatively, and these three little demo pieces were left orphaned.
Done in AE with little help from C4D. The style was inspired by video game interfaces, mainly Metal Gear Solid 4, Assassin&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2009/08/soccer-interface/"><img src="http://qubahq.com/wp-content/uploads/2010/01/Header_SoccerInterface.jpg" alt="" title="Soccer Interface" width="436" height="150" class="alignnone size-full wp-image-49" /></a></p>
<p>Three short sequences I did during a pitch for a TV commercial. While we got the job, the project went in a different direction creatively, and these three little demo pieces were left orphaned.</p>
<p>Done in AE with little help from C4D. The style was inspired by video game interfaces, mainly Metal Gear Solid 4, Assassin&#8217;s Creed and Wipeout HD.</p>
<p><span id="more-48"></span></p>
<div class="full-image"><img src="http://qubahq.com/wp-content/plugins/flash-video-player/default_video_player.gif" /></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Snaking Energy</title>
		<link>http://qubahq.com/2009/04/snaking-energy/</link>
		<comments>http://qubahq.com/2009/04/snaking-energy/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 04:06:03 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[energy]]></category>
		<category><![CDATA[expressions]]></category>
		<category><![CDATA[glow]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[path]]></category>
		<category><![CDATA[snake]]></category>
		<category><![CDATA[spline]]></category>
		<category><![CDATA[streaklet]]></category>
		<category><![CDATA[Trapcode]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=56</guid>
		<description><![CDATA[
This effect uses particle system traveling along a 3D path to create a stream of energy. It can be used for magic vfx and is easily controlled by adjusting the guide path.
For this example I simply randomized the paths and camera movement to create more energetic and chaotic composition.


]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2009/04/snaking-energy/"><img src="http://qubahq.com/wp-content/uploads/2010/01/Header_SnakingEnergy.jpg" alt="" title="Snaking Energy" width="436" height="150" class="alignnone size-full wp-image-57" /></a></p>
<p>This effect uses particle system traveling along a 3D path to create a stream of energy. It can be used for magic vfx and is easily controlled by adjusting the guide path.</p>
<p>For this example I simply randomized the paths and camera movement to create more energetic and chaotic composition.</p>
<p><span id="more-56"></span></p>
<div class="full-image"><img src="http://qubahq.com/wp-content/plugins/flash-video-player/default_video_player.gif" /></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Geolines</title>
		<link>http://qubahq.com/2009/04/geolines/</link>
		<comments>http://qubahq.com/2009/04/geolines/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 04:00:13 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[2.5D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[crystal]]></category>
		<category><![CDATA[disintegration]]></category>
		<category><![CDATA[expressions]]></category>
		<category><![CDATA[flare]]></category>
		<category><![CDATA[glow]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[procedural animation]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[shine]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=61</guid>
		<description><![CDATA[
This abstract background is a combination of swimming pool caustics and elevation lines used in topographical maps. It was created using &#8220;vanilla&#8221; After Effects, without any 3rd party plugins.


]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2009/04/geolines/"><img src="http://qubahq.com/wp-content/uploads/2010/01/Header_Geolines.jpg" alt="" title="Geolines" width="436" height="150" class="alignnone size-full wp-image-62" /></a></p>
<p>This abstract background is a combination of swimming pool caustics and elevation lines used in topographical maps. It was created using &#8220;vanilla&#8221; After Effects, without any 3rd party plugins.</p>
<p><span id="more-61"></span></p>
<div class="full-image"><img src="http://qubahq.com/wp-content/plugins/flash-video-player/default_video_player.gif" /></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
