<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Quba HQ &#187; Video Bits</title>
	<atom:link href="http://qubahq.com/category/video-bits/feed/" rel="self" type="application/rss+xml" />
	<link>http://qubahq.com</link>
	<description>The public web space of Quba Michalski</description>
	<lastBuildDate>Fri, 03 Feb 2012 12:58:44 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>AE64</title>
		<link>http://qubahq.com/2012/01/ae64/</link>
		<comments>http://qubahq.com/2012/01/ae64/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 00:08:22 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[imago]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[64]]></category>
		<category><![CDATA[8]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Big Giant Circles]]></category>
		<category><![CDATA[bit]]></category>
		<category><![CDATA[C4D]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[demoscene]]></category>
		<category><![CDATA[derez]]></category>
		<category><![CDATA[independent]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Katana Blaster]]></category>
		<category><![CDATA[lores]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Mick Gordon]]></category>
		<category><![CDATA[scene]]></category>
		<category><![CDATA[wild demo]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=3133</guid>
		<description><![CDATA[<strong>AE64</strong> is a tribute to the demoscene and to the legacy of world's most popular microcomputer: Commodore 64.

While this video was created using the typical contemporary arsenal of tools (mainly After Effects and Cinema 4D), it conforms to most of the basic graphical limitations of the C64 such as a limited 16-color palette, low resolution, use of the overscan area etc. To maintain the spirit of the demo, I also created most of the effects using various scripts and code snippets, procedurally automating many of the tasks typically animated using keyframes.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2012/01/ae64/" title="AE64"><img src="http://qubahq.com/wp-content/uploads/2012/01/AE64.jpg" alt="" title="AE64" width="436" height="150" class="alignnone size-full wp-image-3134" /></a></p>
<p>Similarly to my 2005 piece entitled <a href="http://qubahq.com/2005/11/demographix/">Demographix</a>, <strong>AE64</strong> is a tribute to the demoscene and to the legacy of world&#8217;s most popular microcomputer: Commodore 64.</p>
<p>While this video was created using the typical contemporary arsenal of tools (mainly After Effects and Cinema 4D), it conforms to most of the basic graphical limitations of the C64 such as a limited 16-color palette, low resolution, use of the overscan area etc. To maintain the spirit of the demo, I also created most of the effects using various scripts and code snippets, procedurally automating many of the tasks typically animated using keyframes.</p>
<p><span id="more-3133"></span></p>
<div class="full-image"><iframe src="http://player.vimeo.com/video/34917704" width="596" height="335" frameborder="0" class="vimeo"></iframe></div>
<p>&nbsp;</p>
<p>The idea for this video (or, if you prefer, a &#8220;wild demo&#8221;) came to me a few weeks ago, during the 7DX demoparty. Seeing how this nearly 30 year old system still has people coding for it, developing new tools and techniques as well as actively participating in various demo competitions &#8211; really stroke a note of nostalgia in me. I remembered my first C64, countless hours of games, graphic programs, chip tunes&#8230; I even recall creating some zine with my friends and printing it on a noisy dot matrix printer. (To be technically correct, my first computer was an Atari 65XE, but for the sake of the story, let&#8217;s ignore it.)</p>
<p>For the soundtrack of this piece I chose &#8220;Katana Blaster (Constantly Playing Mix)&#8221; from the album &#8220;Impostor Nostalgia&#8221; by Big Giant Circles. The piece was composed by Mick Gordon and since I pretty much had it playing on a loop for several weeks now, I simply had to use it. The song manages to beautifully mix the classic chip tune sounds with contemporary electronic vibes and dubstep rhythm &#8211; and Mick was kind enough to give me the rights to use it for this video.</p>
<p>To learn more about Mick Gordon and his music, visit his site at: <a href="http://mick-gordon.com/" title="Mick Gordon">mick-gordon.com</a>.</p>
<p>If you ever owned a C64, I am sure you will enjoy this piece. Happy new year!</p>
<p><strong>Concept, Design, Animation &#038; Scripting:</strong> Quba Michalski<br />
<strong>Music:</strong> Mick Gordon<br />
<strong>Tools:</strong> After Effects, Cinema 4D</p>
<p>This video can also be viewed on <a href="http://youtu.be/RGDkNDUFre4?hd=1" target="_blank" rel="noshadowbox">YouTube</a></p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2012/01/ae64/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Cinemagraph: Remember ZX</title>
		<link>http://qubahq.com/2011/07/cinegraph-remember-zx/</link>
		<comments>http://qubahq.com/2011/07/cinegraph-remember-zx/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 15:50:08 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[animated]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cinegraph]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[GIF]]></category>
		<category><![CDATA[mixer]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[picture]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[still]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=3008</guid>
		<description><![CDATA[Not too long ago, these were referred to as simply "cool animated gifs". These days they go by much more artsy name of <em>Cinemagraphs</em>. In the picture: A ZX Spectrum microcomputer, an Italian analogue sound mixer and a <em>National</em> TV set. Only TV still works.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2011/07/cinegraph/" title="Cinemagraph"><img src="http://qubahq.com/wp-content/uploads/2011/07/Cinegraph.jpg" alt="" title="Cinemagraph" width="436" height="150" class="alignnone size-full wp-image-3009" /></a></p>
<p>Not too long ago, these were referred to as simply &#8220;cool animated gifs&#8221;. These days they go by much more artsy name of <em>Cinemagraphs</em>.</p>
<div class="full-image"><img src="http://qubahq.com/wp-content/uploads/2011/07/QHQ_Cinegraph.gif" alt="" title="Cinemagraph: Remember ZX" width="596" height="596" class="alignnone size-full wp-image-3010" /></div>
<p>&nbsp;</p>
<p>In the picture: ZX Spectrum microcomputer, an Italian analogue sound mixer and a <em>National</em> TV set. Only TV still works. Image brought to life in After Effects.</p>
<p>PS. Yea, I just realized these are called <em>Cinemagraphs</em>, not <em>Cinegraphs</em>. Corrected the spelling throughout the post.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2011/07/cinegraph-remember-zx/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reel 2011</title>
		<link>http://qubahq.com/2011/06/reel-2011/</link>
		<comments>http://qubahq.com/2011/06/reel-2011/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 17:36:47 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[imago]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animator]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[directing]]></category>
		<category><![CDATA[director]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[reel]]></category>
		<category><![CDATA[vfx]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2962</guid>
		<description><![CDATA[Here is my personal reel for June 2011, featuring pieces I have directed, edited, animated and designed in the recent years.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2011/06/reel-2011/" title="Reel 2011"><img src="http://qubahq.com/wp-content/uploads/2011/06/reel2011.jpg" alt="" title="Reel 2011" width="436" height="150" class="alignnone size-full wp-image-2963" /></a></p>
<p>Here is my personal reel for June 2011, featuring commercial and independent pieces I have directed, edited, animated and designed in the recent years.</p>
<p>Music composed by <a href="http://www.joelnielsen.com/" target="_blank">Joel Nielsen</a>.</p>
<div class="full-image"><iframe src="http://player.vimeo.com/video/25245733" width="596" height="335" frameborder="0" class="vimeo"></iframe></div>
<p>&nbsp;</p>
<p><span id="more-2962"></span></p>
<p>This video can also be watched on <a href="http://youtu.be/s3Sw8c58Vs4?hd=1" target="_blank" rel="noshadowbox">YouTube</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2011/06/reel-2011/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Macula Lutea</title>
		<link>http://qubahq.com/2011/06/macula-lutea/</link>
		<comments>http://qubahq.com/2011/06/macula-lutea/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 16:45:03 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[800%]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[flares]]></category>
		<category><![CDATA[Justin Bieber]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[Nick Pittsinger]]></category>
		<category><![CDATA[Optical Flares]]></category>
		<category><![CDATA[optics]]></category>
		<category><![CDATA[slow]]></category>
		<category><![CDATA[slower]]></category>
		<category><![CDATA[U Smile]]></category>
		<category><![CDATA[Video Copilot]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2939</guid>
		<description><![CDATA[<em>Macula Lutea</em> started as a happy accident - I've been working on one of the projects and wrote a small script to control the movement of the lens flare. Due to the calculation error (my bad) the light source ended up in completely wrong spot, resulting in highly exaggerated flare on the screen. Rather than discard the mistake, I decided to pursue intentionally misusing flares and discovered an entire world of cool abstract imagery that can be created in this style.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2011/06/macula-lutea/" title="Macula Lutea"><img src="http://qubahq.com/wp-content/uploads/2011/06/Macula-Lutea.jpg" alt="" title="Macula Lutea" width="436" height="150" class="alignnone size-full wp-image-2947" /></a></p>
<p>Recently, I have been accused of over-using lens flares in many of my latest projects. To all you flare nay-sayers: This one is for you :)</p>
<p><em>Macula Lutea</em> started as a happy accident &#8211; I&#8217;ve been working on one of the projects and wrote a small script to control the movement of the lens flare. Due to the calculation error (my bad) the light source ended up in completely wrong spot, resulting in highly exaggerated flare on the screen. Rather than discard the mistake, I decided to pursue intentionally misusing flares and discovered an entire world of cool abstract imagery that can be created in this style.</p>
<p>At the same time I stumbled upon an audio track <em>U Smile (800% Slower)</em> in which composer <a href="http://www.nickpittsinger.com/" target="_blank">Nick Pittsinger</a> stretched and slowed down <a href="http://www.justinbiebermusic.com/" target="_blank">Justin Bieber</a>&#8216;s song <em>U Smile</em>, resulting in amazing half-hour ambient piece. It was also a perfect match for my visuals. </p>
<p>Due to the busy schedule, the project waited for completion for a few months &#8211; I have completely forgotten about it and discovered it today while cleaning up my hard drive :)</p>
<div class="full-image"><iframe src="http://player.vimeo.com/video/24881352" width="596" height="335" frameborder="0" class="vimeo"></iframe><br />
For best experience, make sure to watch this video full-screen and in HD.</div>
<p>&nbsp;</p>
<p><span id="more-2939"></span></p>
<p>Yes, you have just witnessed me linking to the official website of Justin Bieber.</p>
<p>Credits:<br />
<strong>Directed and Animated by:</strong> Quba Michalski<br />
<strong>Audio:</strong> Nick Pittsinger, based on a song by Justin Bieber</p>
<p>This video can also be watched on <a href="http://youtu.be/I_TG6ixeV64?hd=1" target="_blank" rel="noshadowbox">YouTube</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2011/06/macula-lutea/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Liquid Lifeforms</title>
		<link>http://qubahq.com/2011/06/liquid-lifeforms/</link>
		<comments>http://qubahq.com/2011/06/liquid-lifeforms/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 17:39:17 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[C4D]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[creature]]></category>
		<category><![CDATA[disturbing]]></category>
		<category><![CDATA[dynamics]]></category>
		<category><![CDATA[latex]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[rigid body]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[slime]]></category>
		<category><![CDATA[softbody]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2928</guid>
		<description><![CDATA[<em>Liquid Lifeforms</em> is a short experiment in Cinema 4D softbody dynamics. Visuals were inspired and edited to the audio track <em>Beazt</em>, created by <a href="http://soundcloud.com/disconnectuser" target="_blank">disconnectuser</a>.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2011/06/liquid-lifeforms/" title="Liquid Lifeforms"><img src="http://qubahq.com/wp-content/uploads/2011/06/LiquidLifeforms-h.jpg" alt="" title="Liquid Lifeforms" width="436" height="150" class="alignnone size-full wp-image-2929" /></a></p>
<p><em>Liquid Lifeforms</em> is a short experiment in Cinema 4D softbody dynamics. Visuals were inspired and edited to the audio track <em>Beazt</em>, created by <a href="http://vimeo.com/alanpring" target="_blank">disconnectuser (Alan Pring)</a>.</p>
<p>After countless commercial productions, where the result needs to feel pretty and appealing to the viewer, I felt an urge to create something a bit more disturbing. I wanted to approach the animation in the same way I would approach a live animatronic shoot. To achieve that, I constructed two rigid body robots, controlled by a bunch of randomized motors and set them lose in C4D&#8217;s dynamics engine. I then wrapped the resulting animation in a softbody, latex-like skin and run a second level simulation.</p>
<p>The process resulted in a creepy, realistic motion &#8211; part mechanical and part organic. I cut everything together in After Effects with some extra color correction and distortions. Enjoy!</p>
<div class="full-image"><iframe src="http://player.vimeo.com/video/24685090" width="596" height="335" frameborder="0" class="vimeo"></iframe></div>
<p>&nbsp;</p>
<p><span id="more-2928"></span></p>
<p>If you enjoy the audio track of this piece, you may consider purchasing the entire 2 minute track it as a digital single from disconnectuser at: <a href="http://disconnectuser.bandcamp.com/album/beazt-single" target="_blank">http://disconnectuser.bandcamp.com/album/beazt-single</a>.</p>
<p>Credits:<br />
<strong>Directed, Animated, Edited &#038; VFX by:</strong> Quba Michalski<br />
<strong>Audio:</strong> disconnectuser</p>
<p>This video can also be watched on <a href="http://www.youtube.com/watch?v=ZtFgJREmDJo&#038;hd=1" target="_blank" rel="noshadowbox">YouTube</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2011/06/liquid-lifeforms/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Valentines 2011</title>
		<link>http://qubahq.com/2011/02/valentines-2011/</link>
		<comments>http://qubahq.com/2011/02/valentines-2011/#comments</comments>
		<pubDate>Fri, 11 Feb 2011 19:28:28 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Bora Sübakan]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[cute]]></category>
		<category><![CDATA[live action]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[pink]]></category>
		<category><![CDATA[St. Valentine's]]></category>
		<category><![CDATA[valentines]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2816</guid>
		<description><![CDATA[Here comes another improvised collaboration between me and Bora. I had some more shots from the previous set and decided to put together this little cheerful St. Valentine's day piece for all of you.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2011/02/valentines-2011/" title="Valentines 2011"><img src="http://qubahq.com/wp-content/uploads/2011/02/valentines-h.jpg" alt="" title="Valentines 2011" width="436" height="150" class="alignnone size-full wp-image-2817" /></a></p>
<p>Here comes another improvised collaboration between me and Bora. I had some more shots from the previous set and decided to put together this little cheerful St. Valentine&#8217;s day piece for all of you.</p>
<p>Most of the work was done in After Effects, with the exception of the 3D heart, created in Cinema 4D. With love,</p>
<div class="full-image"><iframe src="http://player.vimeo.com/video/19839900" width="596" height="335" frameborder="0" class="vimeo"></iframe></div>
<p>&nbsp;</p>
<p><span id="more-2816"></span><br />
Credits:<br />
<strong>Directed, Edited &#038; VFX by:</strong> Quba Michalski<br />
<strong>Director of Photography:</strong> Bora Sübakan<br />
<strong>Music by:</strong> Pogo</p>
<p>This video can also be watched on <a href="http://www.youtube.com/watch?v=fyZovVUWoJA&#038;hd=1" target="_blank" rel="noshadowbox">YouTube</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2011/02/valentines-2011/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Istanbul 5AM</title>
		<link>http://qubahq.com/2011/02/istanbul-5am/</link>
		<comments>http://qubahq.com/2011/02/istanbul-5am/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 20:22:25 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[5AM]]></category>
		<category><![CDATA[boat]]></category>
		<category><![CDATA[Bogaz]]></category>
		<category><![CDATA[Bora Sübakan]]></category>
		<category><![CDATA[Bosphorus]]></category>
		<category><![CDATA[bridge]]></category>
		<category><![CDATA[dawn]]></category>
		<category><![CDATA[ferry]]></category>
		<category><![CDATA[fisherman]]></category>
		<category><![CDATA[Istanbul]]></category>
		<category><![CDATA[live action]]></category>
		<category><![CDATA[morning]]></category>
		<category><![CDATA[sea]]></category>
		<category><![CDATA[sunrise]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2804</guid>
		<description><![CDATA[I woke up late to the sound of cars crossing the Istanbul bridge. I remembered how quiet and peaceful this city can be at dawn, and decided to capture that feeling. Fortunately I had quite a few great shots taken by Bora Sübakan a few weeks ago. I put on some music and started editing and compositing.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2011/02/istanbul-5am/" title="Istanbul 5AM"><img src="http://qubahq.com/wp-content/uploads/2011/02/istanbul5am-h.jpg" alt="" title="Istanbul 5AM" width="436" height="150" class="alignnone size-full wp-image-2805" /></a></p>
<p>It&#8217;s been a slow day today, one of those in-between-projects times that are too short to start a new tutorial, but too long to let it go to waste. I woke up late to the sound of cars crossing the Istanbul bridge.</p>
<p>I remembered how quiet and peaceful this city can be at dawn, and decided to capture that feeling. Fortunately I had quite a few great shots taken by Bora Sübakan a few weeks ago. I put on some music and started editing and compositing. 9 hours later I had this:</p>
<div class="full-image"><iframe src="http://player.vimeo.com/video/19757208" width="596" height="335" frameborder="0" class="vimeo"></iframe></div>
<p>&nbsp;</p>
<p><span id="more-2804"></span><br />
Credits:<br />
<strong>Directed, Edited &#038; VFX by:</strong> Quba Michalski<br />
<strong>Director of Photography:</strong> Bora Sübakan<br />
<strong>Music by:</strong> Machine Drum</p>
<p>This video can also be watched on <a href="http://www.youtube.com/watch?v=DoGgIsZEYbU&#038;hd=1" target="_blank" rel="noshadowbox">YouTube</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2011/02/istanbul-5am/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>imago Reel 2010</title>
		<link>http://qubahq.com/2010/12/imago-reel-2010/</link>
		<comments>http://qubahq.com/2010/12/imago-reel-2010/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 12:02:29 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[imago]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[ad]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[advertisement]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[edit]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[montage]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[reel]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[works]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2667</guid>
		<description><![CDATA[Hot on the heels of yesterday's address change, I am happy to present you with the latest reel of imago studios, closing down year 2010.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/12/imago-reel-2010/" title="imago Reel 2010"><img src="http://qubahq.com/wp-content/uploads/2010/12/imagoReel2010-h.jpg" alt="" title="imago Reel 2010" width="436" height="150" class="alignnone size-full wp-image-2668" /></a></p>
<p>Hot on the heels of yesterday&#8217;s address change, I am happy to present you with the latest reel of imago studios, closing down year 2010. Not much to talk about here &#8211; press play, sit back and enjoy.</p>
<div class="full-image"><iframe src="http://player.vimeo.com/video/16765235?byline=0&amp;portrait=0&amp;color=ffffff" width="596" height="335" frameborder="0" class="vimeo"></iframe></div>
<p><span id="more-2667"></span><br />
imago is:<br />
Quba Michalski: Director, Motion Designer<br />
Cigdem Keresteci: Art Director, Graphic Artist</p>
<p>The reel is also available for download in either <a href="http://video.helloimago.com/force-download.php?file=mov/imagoReel2010.mp4" target="_blank" rel="noshadowbox">720p MP4</a> or <a href="http://video.helloimago.com/force-download.php?file=mov/imagoReel2010_iPhone.mp4" target="_blank" rel="noshadowbox">iPhone</a> format. You can also view it at <a href="http://reel.helloimago.com/" target="_blank" rel="noshadowbox">imago site</a> and <a href="http://www.youtube.com/watch?v=aI708g-6bw0" target="_blank" rel="noshadowbox">YouTube</a>.</p>
<p>Visit imago studios at <a href="http://helloimago.com/" target="_blank" rel="noshadowbox">http://helloimago.com/</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2010/12/imago-reel-2010/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Good Times with Xbreaker</title>
		<link>http://qubahq.com/2010/08/good-times-with-xbreaker/</link>
		<comments>http://qubahq.com/2010/08/good-times-with-xbreaker/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 19:01:33 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[bit]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[dynamics]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[global illumination]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Pariah Studios]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Xbreaker]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2535</guid>
		<description><![CDATA[I have come across a fantastic Cinema 4D plugin called <a href="http://www.pariahstudios.co.uk/xbreaker/" target="_blank">Xbreaker</a> created by pariah Studios. It allows you to shatter pretty much any geometry into tiny pieces with just a few clicks. Add some physics, shaders, a bit of post in After Effects - and you got yourself a nice little visual experiment.]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/08/good-times-with-xbreaker/" title="Good Times with Xbreaker"><img src="http://qubahq.com/wp-content/uploads/2010/08/FunX-h.jpg" alt="" title="Good Times with Xbreaker" width="436" height="150" class="alignnone size-full wp-image-2536" /></a></p>
<p>The project I am working on at the moment kept me out of the studio for most of the time recently. While I was away though, I did not want the computers to stay idle, so I set up some calculation-intensive experiments to render during my absence. Here&#8217;s one of them.</p>
<p>I have come across a fantastic Cinema 4D plugin called <a href="http://www.pariahstudios.co.uk/xbreaker/" target="_blank">Xbreaker</a> created by pariah Studios. It allows you to shatter pretty much any geometry into tiny pieces with just a few clicks. Add some physics, shaders, a bit of post in After Effects &#8211; and you got yourself a nice little visual experiment.</p>
<p><span id="more-2535"></span></p>
<p>The thing took forever-and-then-some to render, mainly due to my lack of knowledge in render optimization. Still, I think it was better than having the computers off.</p>
<div class="full-image"><a href="http://video.qubahq.com/QubaHQ_Xbreaker.flv" rel="shadowbox;height=590;width=1024" title="Good Times with Xbreaker"><img src="http://qubahq.com/wp-content/uploads/2010/08/FunX-play.jpg" alt="" title="Good Times with Xbreaker (click to play)" width="596" height="367" class="alignnone size-full wp-image-2537" /></a><br />
Good Times with Xbreaker (click to play)</div>
<p>&nbsp;</p>
<p>Music by <a href="http://www.nin.com/" target="_blank">Nine Inch Nails</a> (<em>Track 9</em> from the album <em>Ghosts I</em>).</p>
<p>Download Xbreaker (32 and 64 bit):<br />
<a href="http://www.pariahstudios.co.uk/xbreaker/" target="_blank">http://www.pariahstudios.co.uk/xbreaker/</a></p>
<p>The video is also available at <a href="http://www.vimeo.com/14124103" target="_blank">Vimeo</a> and <a href="http://www.youtube.com/watch?v=r9AVdBb6Ikg" rel="shadowbox[sbpost-2535];player=swf;width=640;height=385;" target="_blank">YouTube</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2010/08/good-times-with-xbreaker/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
<enclosure url="http://video.qubahq.com/QubaHQ_Xbreaker.flv" length="5143655" type="video/x-flv" />
		</item>
		<item>
		<title>Grass Field with Trapcode Particular</title>
		<link>http://qubahq.com/2010/06/grass-field-with-trapcode-particular/</link>
		<comments>http://qubahq.com/2010/06/grass-field-with-trapcode-particular/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 15:14:30 +0000</pubDate>
		<dc:creator>Quba Michalski</dc:creator>
				<category><![CDATA[Motion]]></category>
		<category><![CDATA[Video Bits]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[flower]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[meadow]]></category>
		<category><![CDATA[particle]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[Trapcode]]></category>

		<guid isPermaLink="false">http://qubahq.com/?p=2444</guid>
		<description><![CDATA[I am currently working on the new reel for imago and while digging in the project archives I came across this this test render for One Man Show &#8211; a piece I made back in 2008. Using Trapcode Particular and three Photoshop layers I created a large scale meadow that, honestly speaking, didn&#8217;t get enough [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qubahq.com/2010/06/grass-field-with-trapcode-particular/" title="Grass Field with Trapcode Particular"><img src="http://qubahq.com/wp-content/uploads/2010/06/particle-grass-h.jpg" alt="" title="Grass Field with Trapcode Particular" width="436" height="150" class="alignnone size-full wp-image-2445" /></a></p>
<p>I am currently working on the new reel for imago and while digging in the project archives I came across this this test render for <a href="http://qubahq.com/2008/03/one-man-show/">One Man Show</a> &#8211; a piece I made back in 2008. Using Trapcode Particular and three Photoshop layers I created a large scale meadow that, honestly speaking, didn&#8217;t get enough exposure in the finished piece.</p>
<p><span id="more-2444"></span></p>
<div class="full-image"><a href="http://video.qubahq.com/QubaHQ_GrassTest.flv" rel="shadowbox[Mixed];height=492;width=720" title="Grass Field with Trapcode Particular (video)"><img src="http://qubahq.com/wp-content/uploads/2010/06/particle-grass-play.jpg" alt="" title="Grass Field with Trapcode Particular (click to play)" width="596" height="367" class="alignnone size-full wp-image-2446" /></a><br />
Grass Field with Trapcode Particular (click to play)</div>
<p>&nbsp;</p>
<p>If you were hoping for the new QubaHQ tutorial this weekend, you will need to wait just a bit more. I am bit busy with the projects at the moment, plus it&#8217;s over 32°C and humid in here at the moment, making my brain melt from the heat.</p>
]]></content:encoded>
			<wfw:commentRss>http://qubahq.com/2010/06/grass-field-with-trapcode-particular/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
<enclosure url="http://video.qubahq.com/QubaHQ_GrassTest.flv" length="2848357" type="video/x-flv" />
		</item>
	</channel>
</rss>

